![]() ![]() Common amiibo UUID values seem to have the last 3 bytes zeroed.? UUID: it's a unique identifier for the amiibo, composed of 10 bytes. 10 characters, longer names will be automatically limited to 10 by emuiibo) The JSON file contains all the aspects and data an amiibo needs to provide to games, except a few special ones (per-game savedata, protocol and tag type.) ![]() If (for whatever reason) you would like to disable a virtual amiibo from being recognised by emuiibo, just remove the flag file, and create it again to enable it. They can go inside sub-directories, like sd:/emuiibo/amiibo/SSBU/Yoshi.Ī virtual amiibo is detected by emuiibo based on two aspects: a amiibo.json and a amiibo.flag file must exist inside the virtual amiibo's folder mentioned above. For instance, an amiibo named MyMario would be sd:/emuiibo/amiibo/MyMario/. Virtual amiibos go inside sd:/emuiibo/amiibo. ![]()
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